Monthly Archives: August 2011
Today’s post take a quick look at how you can use the paint synthesizer’s tiling features in combination with the AntiAlias Solid Brush Type to generate abstract ‘circuit board’ paint effects.
The use of paint nib auto-masking was recently discussed here as an approach to tightening up a paint effect so that it better represents the details in a source image. Today’s post take a look at a different paint synthesizer editing technique you can also use to tighten up paint effects. It’s based on automatically modulating the brush size via local color differencing.
Today’s post looks at the details associated with building a multi-pass vectorizer overlay source image abstraction effect.
Studio Artist’s image operation effects include one called White Balance, which you can use to automatically correct the white balance of an image. Today’s post will take a quick look at using the White Balance effect to balance the nighttime lighting in a processed image.
Today’s post breaks down the individual components of a PASeq preset that generates a color screen print effect. The finished effect also includes a painted black border in addition to the litho print effect simulation.
Yesterday we discussed in detail a MSG preset that generates a mirrored abstraction effect to the source image. Today we’ll use that MSG preset as the first step in a paint action sequence that generates a more elaborate visual styling that includes mirror symmetry.
Today’s post take a look at a MSG preset that generates an abstraction effect via horizontal mirror reflection symmetry along with some additional image processing. This approach to generating symmetry effects is an alternative to a recent post where we used successive applications of an interactive warp translate effect to build mirror symmetry in a facial image.