Hexagonal Photo Mosaic Grid Effect

Today’s post will discuss how to build a movie brush that incorporates an embedded alpha channel to create a photo mosaic effect based on a hexagonal grid. The trick is to build your movie brush to include a hexagonal embedded alpha channel mask. And to then use that embedded alpha channel movie brush in the…

Details

Using the Vectorizer to Define PhotoMosaic Shapes

Yesterday we showed how to use the Vectorizer to generate flat colored regions that were then used to position paint synthesizer text brush word positioning. Today we’ll show an approach to use the Vectorizer to build a region effect abstracted flat color source representation that the paint synthesizer will then convert into a photo mosaic…

Details

Masked Movie Brush Photo Mosaic Effect

Today’s post will discuss how to create the movie brush photo mosaic effect shown above. The effect uses a movie brush with an embedded alpha channel that masks the objects in each individual movie frame. The effect is also using random paint nib positioning for the individual masked objects, as opposed to laying them down…

Details

Auto Generation Grid Mosaic Styles

We’ve previously discussed how to program the paint synthesizer to generate grid tiling paint presets, and how to hand paint 50% size reduced grid tiling movie brush presets to hand paint additional detail in a photo mosaic that properly nests the tiled sub blocks. But sometimes you might not want to put in all that…

Details

Mosaics Using Vectorizer

The last 2 day’s posts have covered working with photo mosaic effects that tile in a regular grid pattern and allow for addition of non-overlapping sub blocks within the tiling mosaic to add additional detail. At the end of yesterday’s post we briefly mentioned that you could use the Vectorizer to define the region structure…

Details

Hand Painting in Mosaics

Hand Painting Nested Sub-Blocks to Build Detail in a Regular Grid Photo Mosaic. This post continues our discussion started yesterday about a particular paint synthesizer approach to generating a traditional photo mosaic rectangular grid. Yesterday we discussed how to modify Path Application control panel settings to setup a regular grid tiling that sub nests with…

Details

Mosaic Grid Tiling Options

Studio Artist provides a large number of different approaches to use when building photo mosaic effects (representing a larger image with a collection of smaller images). Many of the photo mosaic feature options available to you allow for much more visually interesting adaptive mosaic block placement that a traditional grid arrangement of rectangular sub image…

Details

Building Your Own Custom Movie Brush for Photo Mosaic Effects

The following photo mosaic image was created with a custom movie brush I generated from a collection of digital photos of beach boulders I photographed yesterday. This post will run you through the complete process of building your own custom movie brush. You could use it to make custom photo mosaic effects, or all kinds…

Details

Mosaic Path Start Regionize

    This post will explore Photo Mosaic Path Start Regionize Arrangement Options and some of the different path start regionization options available for building photo mosaic images using the Studio Artist paint synthesizer. We’ll be using variations of of the brick wall presets associated with this previous Studio Artist News article that are available…

Details

Photo Mosaic Movie Brush ReColorization

Yesterday’s post covered a tremendous amount of material devoted to building path start regionization photo mosaic effects based on movie source brushes. Today’s post will just focus on the issue of movie frame index modulation on algorithms for recolorizing movie source brush frame images.

Path Start Regionization Photo Mosaic Coloring Options

The following 3 images are 3 different photo mosaic images created from the same source image. They all were made with the same PASeq. The only difference is that the approach taken to coloring the individual movie source brush images used to fill the individual regions is different. We’ll explore how this particular effect was…

Details

A Different Approach to Stylized Color Block Abstraction

  Yesterday’s post described an approach that can be used to build stylized blocky abstraction effects. Today’s post will continue an exploration of this kind of effect, but the technique we will use is somewhat different. How the blocks and source features embedded in them are generated is different than yesterday’s post. The colorization of…

Details