Today’s post will discuss how to build a movie brush that incorporates an embedded alpha channel to create a photo mosaic effect based on a hexagonal grid. The trick is to build your movie brush to include a hexagonal embedded alpha channel mask. And to then use that embedded alpha channel movie brush in the…Details
Yesterday we showed how to use the Vectorizer to generate flat colored regions that were then used to position paint synthesizer text brush word positioning. Today we’ll show an approach to use the Vectorizer to build a region effect abstracted flat color source representation that the paint synthesizer will then convert into a photo mosaic…Details
In yesterday’s post we showed how to build a masked photo mosaic effect from a movie brush that contains an embedded alpha channel. Today we will show how we built the masked movie brush used in yesterday’s post from a folder of alpha matted images.
Today’s post will discuss how to create the movie brush photo mosaic effect shown above. The effect uses a movie brush with an embedded alpha channel that masks the objects in each individual movie frame. The effect is also using random paint nib positioning for the individual masked objects, as opposed to laying them down…Details
This post will discuss how to re-use a PASeq like this, since it can easily be re-edited to reference a different movie brush file and associated auto-selection tiling size for the new movie brush you want to work with. We’ll also use a Vectorizer Outline Technique preset to overlay some additional facial features (as seen…Details
We’ve previously discussed how to program the paint synthesizer to generate grid tiling paint presets, and how to hand paint 50% size reduced grid tiling movie brush presets to hand paint additional detail in a photo mosaic that properly nests the tiled sub blocks. But sometimes you might not want to put in all that…Details
Today’s post will discuss how to work with creating photo mosaic effects based on movie brushes that contain a series of non-rectangular shapes or objects on flat colored backgrounds. The images above show how I created a movie brush effect using the actual shapes of the objects for the individual brush nibs, as opposed to…Details
Today’s post continues where we left off with yesterday’s post. We show how to use the Vectorizer to overlay some black source feature outlining on top of a very abstract irregular photo mosaic effect we constructed in yesterday’s post. The source feature outline overlay can help anchor the abstract photo mosaic image, making it more…Details
The last 2 day’s posts have covered working with photo mosaic effects that tile in a regular grid pattern and allow for addition of non-overlapping sub blocks within the tiling mosaic to add additional detail. At the end of yesterday’s post we briefly mentioned that you could use the Vectorizer to define the region structure…Details
Today’s post continues our discussion started yesterday about a particular paint synthesizer approach to generating a traditional photo mosaic rectangular grid. Yesterday we discussed how to modify Path Application control panel settings to setup a regular grid tiling that sub nests with no overlap as the maximum brush size is reduced in 50% increments.
Studio Artist provides a large number of different approaches to use when building photo mosaic effects (representing a larger image with a collection of smaller images). Many of the photo mosaic feature options available to you allow for much more visually interesting adaptive mosaic block placement that a traditional grid arrangement of rectangular sub image…Details
The following is a photo mosaic image created using a movie brush in the paint synthesizer. In a previous post here we described how to build a black and white pantograph effect. This post will discuss how to fill the white interior cells of a black and white pantograph image with photo mosaic blocks. This…Details