DualMode Paint presets built with a Warp DualOp can easily be interactively adjusted while they are auto-painting by moving the mouse in the main canvas. It’s also possible to build interactive DualMode Paint presets that use a MSG DualOp with a little bit of additional programming work. This post will discuss what you need to…Details
Today’s post continues our exploration (see last 2 posts) of Rutt Etra video synthesizer style effects. Today we’ll modify a factory paint preset and then use it in a DualMode Paint preset to create a very abstract Rutt Etra like paint effect. The paint preset is combined together with the Smart Blur image operation effect…Details
Today’s post combines a paint preset that draws luminescent rectangular bars along with an interactive warp effect to create an animating paint tunnel effect.
Today’s post continues our examination of some new DualMode Paint presets In Studio Artist. Today we’ll look at how to procedurally animate a MSG effect used as the Dual Op for a DualMode Paint preset by attaching temporal generators to editable MSG parameters.
Today’s post continues our discussion of dynamic DualMode Paint animation effects you can interactively control in real time. Yesterday we looked at a DualMode Paint preset based on an interactive warp DualOp. Today we will look at how to configure a MSG based DualOp that is interactively controlled by mouse movement in the canvas while…Details
DualMode Paint operation mode lets you build dynamic paint effects that combine live painting with an interleaved live image processing effect. Today’s post will explore some of the DualMode Paint presets. You can use these amazing presets to quickly generate kaleidoscopic paintings, or to generate live paint animation effects.
Yesterday we showed how to combine paint synthesizer time particles along with an image operation effect to build a dynamic moving paint particle animation from a static source image. One limitation of DualMode Paint is that you can only interleave a single image processing effect into a dynamic paint preset. An alternative approach to building…Details
This post discusses how to build a DualMode Paint preset that dynamically sketches a static source image with paint particles whose paint stroke trails fade out over time. The DualMode Paint preset is composed of a time particle based paint synthesizer preset along with the Fixed Color image operation for it’s Dual Op to fade…Details
For the last 2 days we’ve explored generating paint animation based on a paint synthesizer preset that incorporates an embedded MSG preset that directs the paint synthesizer to auto-paint a dynamically evolving chaotic attractor. The embedded MSG preset uses temporal generators to procedurally modulate editable parameters associated with the generation of the chaotic attractor shape…Details
Today’s post showcases some new tutorial videos that are available to help new Studio Artist users get started with working with interactive Dual Mode Paint effects.
Today’s post will continue our recent discussion about working with interactive DualMode Paint presets to create dynamic real time abstract procedural animation effects. You can dynamically control the procedural animation by working with the mouse cursor positioning in the canvas while capturing the animation output into an open movie stream.
Today’s post will continue the thread we’ve developed over the last 2 posts. We started by taking a look at one of the new Magic Spiro paint presets, and then showed how to incorporate it into a DualMode Paint preset and generate a paint animation from the auto-painting behavior of the DualMode Paint preset…Details
Today’s post will take the A Magic Spiral paint preset we discussed in yesterday’s post and convert it into a DualMode paint preset. We will then build a paint animation from streaming the DualMode paint preset auto-painting into an open movie stream.Details
The following abstract image above was generated in about 10 seconds using one of Studio Artists Spiro paint presets. We’ll take a look at how this particular paint preset works in this post.
The image below is a frame capture from an abstract generative paint animation. The animation is based on the movement of time particles over the course of the animation. The paint time particles are part of a more complicated DualMode Paint preset that also incorporates locally adaptive displacement modulation. The water wash paint preset discussed…Details
The image below is a frame capture from a movie stream animation generated by dynamically evolving a MSG preset used as the Dual Op in a DualMode Paint effect. This post continues our discussion from yesterday, but instead of working with the Paint Synthesizer Evolution help commands we’ll be using the MSG Evolution Editor live…Details
The image below was generated by working with the Paint Synthesizer Evolution help commands we’ve been discussing over the last few day’s posts. But rather than running the Paint Synthesizer, I was running action painting in DualMode Paint operation mode. So, you can use the Paint Synthesizer Evolution Patch Memories and evolution commands to dynamically…Details