The Texture Synthesizer is an older Studio Artist operation mode that can be used to generate procedural texture fields and texture based effects. While it is superseded to some extent by MSG these days, there are still lots of interesting visual effects you can generate with it. The Texture Synthesizer is designed so that the…Details
Temporal slitscan processing effects can generate all kinds of visually interesting size distortions to objects moving in the movie file processed by the slitscan effect. This post will explore one example of this based on processing a 90 degree video pan with the Temporal Scan Tracker effect.
Movies of fish swimming underwater typically work really well as source video for temporal image processing effects. In this post we’ll explore the use of the Temporal Difference Matte effect, and also discuss how to auto-correct the white balance of images or video taken underwater.
Someone recently asked about how to generate a progressive wet melt effect applied to a movie file. So that as the processed movie plays, the wet melt effect applied to the movie gets progressively more extreme over time. This is actually pretty easy to achieve in Studio Artist, by key-framing your wet melt effect over…Details
Most paint action sequences (PASeq) are composed of multiple action steps that work together to build a final finished effect. When initially building a PASeq, the ability to watch each individual action step update in real time as it plays back is useful feedback. But if you are using the PASeq to process live video…Details