One cool aspect of Studio Artist is that it bridges the gap between 2D graphics or photo manipulation programs and animation or video processing programs. Animation and movie processing features can be useful to you even if you are only interested in generating static 2D artwork. This post will explore the concept of using…Details
A recent discussion on the Studio Artist User Forum about building paint action sequence (PASeq) presets to simulate brown weathered paper inspired me to put together a petroglyph simulation this afternoon. I’ll detail how I built the petroglyph effect in this post.
This post continues the recent series focused on using temporal generators to build self-animating MSG presets. Today’s post will focus on different coloring strategies for building abstract color imagery.Details
This post continues yesterday’s post on building self-animating MSG presets that create abstract procedural animation. In this example we’ll combine self-animating behavior generated via attached temporal generators along with some additional MSG keyframe animation using the PASeq timeline.Details
The following image is a single frame from an abstract animation generated with a self animating MSG preset. This post will discuss how to use temporal generators (TG) to self modulate MSG turbulence texture parameters to create generative animation effects.Details