Colorizing a MSG Procedural Image with 2 Color Palettes

We’ve discussed 2 different colorization approaches over the last 2 days for building abstract procedural imagery using MSG. The first used a 1to3ModGradMap processor to colorize a single image stream by modulating between 2 different color gradients with a second image stream as a modulator. The second in yesterday’s post used a ForceColorMap processor to…

Using 2 Color Gradients to Colorize Procedural MSG Textures

Many MSG presets that generate 1 channel procedural textures use the 1to3GradMap processor to index map the black and white texture image through a color gradient to generate full color output. However, you can also work with 2 different color gradients to colorize procedural imagery. This post will show off how to do this using…

Mixing Temporal Generator and Keyframe MSG Animation

The image above is a frame capture from an abstract procedural animation generated by a MSG preset. The movement in the animation is built from a combination of attaching temporal generators to some MSG editable parameters along with the use of keyframe animation to interpolate between 2 different color palettes over the course of the…