Using MSG to Build a Warping Attractor

The previous post showed how to use the PushPull interactive warp operation to add a warping pull-in attractor to a generative paint animation. MSG presets are another approach you can take to create warp effects that pull in (attractors) or pull out (repulsers). This post will discuss how to build a simple MSG preset that…

Truchet Based Extreme Abstraction

Today’s post will rework the truchet patterning idea discussed in yesterday’s post. We’ll use MSG processors that generate color patterning based off of color palette streams, as opposed to generating a grayscale patterning grid that is then colorized. The truchet patterns are still being modulated by a source image, but since the global colors in…

Directed Evolution of Simple MSG Vector Shapes

In yesterday’s post we showed how to build a simple MSG preset that stacked a 3C Abstract11 CP processor to overlay simple arrow-like vector shapes to build an abstract procedural image. Today we will expand on what we built yesterday by hand, using the Evolution Editor and directed evolution to build a more elaborate set…

Simple MSG Based Vector Shapes

The images above are some simple examples of abstract vector shapes that can be generated by MSG processor that overlays colored shapes based on a user definable color palette. We’ll take a look at this simple MSG processor and how to use it in this post.