Simple Example Working with Alpha Channels and Layers

There’s been a lot of discussion recently on the Studio Artist User Forum about working with alpha channels. While there is no need to get involved with alpha channels to build paint effects in Studio Artist, there is a full set of alpha channel features available for those of you who wish to use them.…

Movie Layers in Depth

Movie layers can be used to paint or modify individual frames of a movie file. You could use movie layers to construct hand drawn animation a frame at a time, or to add paint or image processing effects to specific frames in an existing movie file. Movie layers are a new feature in v4 that…

Working With Alpha Channels in Layers

Each layer in Studio Artist is composed of 3 RGB (red-green-blue) image channels and 1 alpha (A) channel. The RGB image channels define a color image. The alpha channel is an extra image buffer that can be thought of as an additional mask channel associated with the layer. Technically the pixel values in the alpha…

Hand Paint Touchup to an Existing Movie File

Studio Artist provides many different ways to generate or process movie files. Sometimes it might be desirable to hand paint or otherwise modify individual frames in a pre-existing movie file. This tip discusses how to use movie layers to do some hand paint touchup to an existing paint animation movie previously generated in Studio Artist…

Introduction to Layers

This post will discuss the various features associated with layers. Layers Overview Each layer consists of a RGB image, an alpha channel, and a Bezier path frame. The RGB image is a raster frame buffer that you paint into. The associated alpha channel can act as an integral mask. The Bezier path frame stores Bezier…