Movie Processing Strategies

Studio Artist uses Paint Action Sequences to process QuickTime movie files. We have discussed the mechanics of working with Paint Action Sequences in previous tutorials and the User Guide. This tutorial is a more advanced look at different strategies to keep in mind when constructing Paint Action Sequences to process movie files.

Sequential Keyframe Recording

Sequential Keyframe Recording is a feature available when working with Paint Action Sequences (PASeq) to generate hand painted animations or movies. Sequential Keyframe Recording can be used to help automate some of the repetitive and tedious issues associated with building up interpolated keyframe animation from a series of hand drawn sketches or paintings. This tip…

Creating a Morph Animation

This tip will discuss how to create a morph animation from a series of still images. Older versions of Studio Artist used the old Timeline Animation op mode functionality to generate morphs. Morphs are now created single Morph Context in a Paint Action Sequence. How to generate a morph To start off, open the Paint…