Building Tone in an Image

This tip is going to discuss some Studio Artist features useful for building up tone in an image. Tone or mass can be thought of as representing the visual weight of a sketch or artistic rendition and relates to building some kind of representation of the original source luminance in the artistic rendition of that…

Generating Bezier Paths from Images

There are a wide variety of different tools available in Studio Artist for converting raster images into bezier path renditions of the image. These include techniques to generate bezier path edge sketches (like above), as well as bezier mass sketches based on cross-hatching, and complete cartoon-style vector renditions of color imagery. This tip will provide…

Working with the Bezier Path Memories

Studio Artist has 5 different Bezier Path Memories.  Four of them are global memories and one is internal to the paint synthesizer.  The bezier path memories can be used to record, store, and playback sets of bezier paths. You can use the path memories as working storage when editing a bezier sketch or animation. You…

Hand Paint Touchup to an Existing Movie File

Studio Artist provides many different ways to generate or process movie files. Sometimes it might be desirable to hand paint or otherwise modify individual frames in a pre-existing movie file. This tip discusses how to use movie layers to do some hand paint touchup to an existing paint animation movie previously generated in Studio Artist…

Sequential Keyframe Recording

Sequential Keyframe Recording is a feature available when working with Paint Action Sequences (PASeq) to generate hand painted animations or movies. Sequential Keyframe Recording can be used to help automate some of the repetitive and tedious issues associated with building up interpolated keyframe animation from a series of hand drawn sketches or paintings. This tip…