Today’s post is the second part in a simple exercise that shows how to modulate a paint synthesizer parameter associated with generating one movie’s paint animation output, where the parameter is being modulated by a second movie file.
This post will discuss a simple approach you can take to help you get a better feel for visualizing how different temporal generators work.
This post continues yesterday’s discussion of generating abstract imagery based on close packed circles, historically called an Apollonian Gasket. Today we’ll discuss how to use an input image stream to modulate the positioning of the close packed circles (as opposed to the random placement used in yesterday’s post).
This post continues our discussion on different approaches to adding border treatments to finish a painting or image processing visual effect. Rather than using a border painting preset, we will use border modulation in an image processing effect to create a treatment that only effects the borders of the canvas.