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AI Art and Animation Generator – Every Style Imaginable
Studio Artist AI
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  • About
    • About Synthetik Software
  • Key Features
    • Features Overview
    • New 5.5 Features
  • Galleries
    • The Paint SynthesizerAuto – Assisted – Manual Painting and Drawing
    • Automatic Sketching and DrawingScribble – Headcuts – Crosshatch – Cartoon – Outline – Ink Brushes – Edging – Pencil
    • Automatic Photo Mosaics
    • Movie – Animation & Rotoscoping ExamplesHundreds of Examples of Factory Presets – Animation, Rotoscoping and Video Effects. All Presets included with Studio Artist 5.5
    • Animation Video Auto-Rotoscoping
    • Interactive Computer Generated AnimationsSelf-Animating Kaleidoscopic and Abstract Effects
    • The VectorizerInstant Photo to Vector Art
    • Instant Abstract Art and Interactive Spiro Art Generator
    • Vector PaintsComplex Rich Resolution Independent Vector Paints – Natural Media to Wild Styles
    • Image Effects Suite
    • Trippy Time Based EffectsSlit Scans for Video or Still Images
    • One-Click MSG Generative Art
    • Warp and AdjustInteractive Warping and Adjusting
  • Upgrade Information
  • Purchase
  • Support
    • Training Videos
      • All Studio Artist Training Videos
      • Getting Started Videos
    • Knowledge Base BlogSearch for answers and troubleshoot common issues
    • Tips and TricksGetting Started with Studio Artist
      • Deeper Dive
    • User’s Guide
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Category Archives: Painting and Paint Synthesizer

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More Experiments with Movie Pixel Index Background Textures

Painting and Paint SynthesizerBy sean01/27/2015

Today’s post continues our exploration of the Movie Pixel Index Background Texture feature in Studio Artist. So we’re working with movie brush files, but using them to build a dynamic background texture as opposed to a movie source brush. The 2 following images were created by a simple modification of the factory preset Default :…

Using Self-Tiling Behavior to Build a Movie Background Texture Hatching Preset

Painting and Paint SynthesizerBy sean01/26/2015

Today’s post continues yesterday’s theme of working with self tiling patterns. Today we will show how you can use a stack of self tiling patterns stored as individual frames in a movie file to build a set of hatching patterns, where each frame in the movie corresponds to a hatch pattern for a fixed luminance…

Making a Self-Tiling Pattern using the Paint Synthesizer

Mosaics, Painting and Paint SynthesizerBy sean01/25/20153 Comments

The following images shows a simple self-tiling pattern followed by a 2×2 and 4×4 tile of the original pattern. This post will discuss how to generate self-tiling effects in the paint synthesizer. We’ll also take a look at the simple MSG preset we used to generate the 2×2 and 4×4 tiling shown above.

Using a Movie Brush for Stack Filtering Effects

Painting and Paint SynthesizerBy sean01/24/20151 Comment

Yesterday’s post described how to build a custom movie brush from a personal collection of images. With the ultimate goal of using the movie brush to build a photo mosaic effect in the paint synthesizer. But there are other applications of a custom movie file composed of a disparate set of individual images, like stack…

Using a Movie Background Texture to add Visual Complexity to a Source Brush

Painting and Paint SynthesizerBy sean01/18/20151 Comment

The following 2 images show off using a movie background texture to add visual complexity to a conventional simple rectangular gradient computation source brush. We’ll take a look under the hood of the paint synthesizer preset used to generate the above images in today’s post.

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