This post discusses how to build tiling effects using MSG processors.
Yesterday we shows how to configure the paint synthesizer to generate a simple tiled inset circle paint effect. Today we modify yesterday’s paint preset to generates hexagonal tiled inset painted squares.
Today’s post shows how to configure the paint synthesizer to generate tiled random sized inset paint circles.
Today’s post take a quick look at how you can use the paint synthesizer’s tiling features in combination with the AntiAlias Solid Brush Type to generate abstract ‘circuit board’ paint effects.