Directed Evolution of MSG Presets – Hand Cleanup

  This post will continue yesterday’s MSG effect post by detailing how I started with yesterday’s MSG preset and then worked with directed evolution in the Evolution Editor to build a new MSG abstraction effect. Part of working with directed evolution involves what I call hand cleanup, checking the IO connections and doing minor hand…

MSG Flat Color Gradient Lighting Effect

  There was some recent discussion on the Studio Artist User Forum suggesting adding gradient lighting effects to the Vectorizer in the future. I had suggested one approach to doing something like this today would be to use a MSG Gradient Lighting effect to post process Vectorizer output. I whipped this effect together quickly to…