Animating a Painting Chaotic Attractor

Today’s post continues the discussion we started yesterday, where we showed how to use an embedded MSG preset to make the paint synthesizer paint a chaotic attractor generated by the embedded MSG preset. Today we will show how to generate a moving paint animation of the chaotic attractor. We’ll use temporal generators attached to editable…

Color Gradient Meta Edit Commands

The MSG Editing Commands located in the Studio Artist integrated Help Browser include a specific set of meta-edit commands you can use to automatically build various kinds of color gradients. These active link help commands are oriented at building color gradients to use in MSG presets via automatic edits made to the the MSG Advanced…

Relationships Between the Texture Synthesizer and MSG Processing

In yesterday’s post, we discussed how to use the Texture Synthesizer and keyframe interpolation in the PASeq timeline to create a simple self-animating color gradient mapped texture field animation. We also mentioned that you could build the same effect using MSG as opposed to the Texture Synthesizer (as shown above). We will show how to…

How Temporal Generators Work

This post will discuss a simple approach you can take to help you get a better feel for visualizing how different temporal generators work.     The question was actually posted in a discussion about temporal image processing effects, so let’s start by making the distinction between the 2 clear. Temporal image processing effects are…