The following image is a single frame from an abstract animation generated from a self-animating MSG preset. This post will take a look at how the MSG preset was built, showing off the user of Temporal Generators (TG) to self-animate MSG parameters. We’ll also show off a few MSG Editing tricks you might find useful for building your own MSG presets.

The animation was generated using the paint action sequence (PASeq) shown below.

All of the image generation is really taking place in the first MSG action step. Everything else in the PASeq is just associated with ‘polishing’ steps. I use the Smart Blur ip op to smooth out any jaggies in the MSG generated abstract image, and use the Blur action steps in conjunction with Edge1 compositing to slightly multi-res sharpen the output image.
The MSG preset used to build the abstract animation imagery is shown below.



