I started with a factory paint preset that uses a MSG preset internal to the paint synthesizer. Because the paint synthesizer preset is doing it’s drawing based on a MSG preset embedded inside of the paint synthesizer, I can use all of the various Evolution Editor features we have discussed here in the past to quickly evolve new MSG presets, while at the same time evolving new paint effects (since the paint effects are based on MSG). So this technique provides an easy way to build new paint effects using the Evolution editor, without getting under the hood of the paint synthesizer or doing an detailed manual editing of it’s internal parameters.
The image above was generated with a custom paint synthesizer preset I created via directed evolution using the Evolution Editor. How is this possible?