Today’s post will continue our discussion of different approaches one can use to generate vector file output from Studio Artist. Over the last few days we’ve talked about using the vectorizer to output vector art, and 2 different approaches to working with the paint synthesizer to generate vector painting and associated vector file output. Today we’ll look at combining together the vectorizer and vector painting in a PASeq.
We’ll also look at an alternative approach to building up a painting, which involves generating a set of bezier paths derived from the source image and then painting them in using the paint synthesizer. So the bezier paths associated with a painting are generated by using various Path menu commands and then painted in with the paint synthesizer, as opposed to normal auto-painting where the paint synthesizer is generating paint paths on the fly as well as painting them in.
The paint action sequence PASeq below is what we used to build the image shown at the top of the post. The goal for the desired effect is to first generate a light colored backing and then overpaint an edge sketch on top of the roughed in backing. And we want both of these operations to work in a way that supports vector file output for the effect.