Yesterday we showed how to put together a vector paint preset that generated a black and white woodcut simulation effect. Today we’ll show another approach to building a woodcut simulation, this time in color. This particular woodcut effect is put together so that individual wood cut paint strokes don’t overlap any other paint strokes with…Details
Today’s paint effect simulates a black and white woodcut effect. It uses the Path End Visual Error features discussed in yesterday’s post to intelligently build up black paint strokes on a white canvas background.
The Studio Artist paint synthesizer is capable of some really nice smart sketch paint effects. However, sometimes you need to fine tune the editable parameters associated with the intelligent sketch behavior to get the best rendition of your particular source image. Today’s post will take a look at how to fine tune a sketch effect.
Yesterday we showed how to build a float sum area MSG preset that generates a resolution independent color source edge abstraction effect. Today we’ll show how to colorize yesterdays’s flat color edge effect. We’ll also add some symmetry translation warping to the colorized edge abstraction to create the finished effect shown above.
Yesterday we shows how to use a spatially modulated MSG float sum area blur effect to process a source photo to fake a miniature view. Today we’ll take a look at a different float sum area filtering effect that generates a resolution independent color source edge abstraction.