Hand Painting Nested Sub-Blocks to Build Detail in a Regular Grid Photo Mosaic. This post continues our discussion started yesterday about a particular paint synthesizer approach to generating a traditional photo mosaic rectangular grid. Yesterday we discussed how to modify Path Application control panel settings to setup a regular grid tiling that sub nests with…Details
Studio Artist provides a large number of different approaches to use when building photo mosaic effects (representing a larger image with a collection of smaller images). Many of the photo mosaic feature options available to you allow for much more visually interesting adaptive mosaic block placement that a traditional grid arrangement of rectangular sub image…Details
Today’s post continues our discussion from yesterday, where we used a source movie taken with a non moving camera that contains objects (pedestrians) moving within the static view scene. Yesterday we worked with the Temporal Scan Tracker to build SlitScan effects. Today we will look at some other temporal image processing effects that work well…Details
Today’s post will discuss working with the SlitScan direction control in a Temporal Scan Tracker effect. All of Studio Artist’s temporal image processing effects work with loaded source movie files and process multiple input frames taken from different times in the movie to build time based image processing effects.
Today’s post follows directly from the last 2 day’s posts, which re-examined some old Process Movie Tutorial examples. The movie processing examples detail how to incorporate the concept of overdrawing on a previous canvas output frame into building a movie processing effect in a paint action sequence (PASeq). One important consideration to take into account…Details